3D Reconstruction from Multiple Videos in Real Environments
’˜ŽÒ/Authors
Hansung Kim | Hansung Kim | ATR |
â–{—³Šî | Ryuuki Sakamoto | ATR |
–kŒ´ Ši | Itaru Kitahara | Dept. of Intelligent Interaction Technologies, Univ. of Tsukuba |
’¹ŽR•ü“ñ | Tomoji Toriyama | ATR |
¬•é Œ‰ | Kiyoshi Kogure | ATR |
ŠT—v/Abstract
We propose an advanced visual hull technique to compensate for outliers using the reliabilities of the silhouettes. The proposed method consists of a background subtraction technique using multiple thresholds and a reliability-based shape-from-silhouette algorithm. They are connected by the intra-/inter-silhouette reliabilities to compensate for carving errors from defective segmentation or partial occlusion which may occur in real environments. In final view rendering, we use a cinematographic camera control system and an ARToolkit to control virtual cameras.
ƒL[ƒ[ƒh/Keywords
3D Reconstruction, Multiple cameras,Visual hull, Free-view video