3D Reconstruction from Multiple Videos in Real Environments

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’˜ŽÒ/Authors

Hansung Kim Hansung Kim ATR
â–{—³Šî Ryuuki Sakamoto ATR
–kŒ´ Ši Itaru Kitahara Dept. of Intelligent Interaction Technologies, Univ. of Tsukuba
’¹ŽR•ü“ñ Tomoji Toriyama ATR
¬•é Œ‰ Kiyoshi Kogure ATR

ŠT—v/Abstract

We propose an advanced visual hull technique to compensate for outliers using the reliabilities of the silhouettes. The proposed method consists of a background subtraction technique using multiple thresholds and a reliability-based shape-from-silhouette algorithm. They are connected by the intra-/inter-silhouette reliabilities to compensate for carving errors from defective segmentation or partial occlusion which may occur in real environments. In final view rendering, we use a cinematographic camera control system and an ARToolkit to control virtual cameras.

ƒL[ƒ[ƒh/Keywords

3D Reconstruction, Multiple cameras,Visual hull, Free-view video


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