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An Entertainment System for Improving Motivation
’˜ŽÒ/Authors
‘q–{“ž | Itaru Kuramoto | ‹ž“sHŒ|‘@ˆÛ‘åŠw | Kyoto Institute of Technology |
A‘º—F”ü | Tomomi Uemura | ‹ž“sHŒ|‘@ˆÛ‘åŠw | Kyoto Institute of Technology |
a’J—Y | Yu Shibuya | ‹ž“sHŒ|‘@ˆÛ‘åŠw | Kyoto Institute of Technology |
’Ò–ì‰ÃG | Yoshihiro Tsujino | ‹ž“sHŒ|‘@ˆÛ‘åŠw | Kyoto Institute of Technology |
ŠT—v/Abstract
Entertainment has the power to improve peoplefs motivation and keep it high. On the other hand, there are dull works. A dull work decreses workers' motivation, and leads their productivity low. To solve this problem, we propose an entertainment system. It is introduced to the working environment, and shows an entertainment reflecting workersf subjective amount of work in order to stimulate their motivation. In this paper, we describe the overview of the proposed entertainment system and introduce briefly an implementation of the system, named gWeekend Game Systemh, which has the raise-up style entertainment in weekdays and the competition system on weekends.
ƒL[ƒ[ƒh/Keywords
entertainment,motivation,Weekend Game,raise-up style
ŠÖ˜AURL